Pawns fill the second rank. Behind them, from the corners inwards: rook, knight, bishop, then the queen on her own color and the king beside her. White's queen starts on d1 (a light square), Black's on d8 (a dark square).
- Rook — 5 points. Straight lines only: along its file and along its rank.
- Bishop — 3 points. Diagonals only. A bishop keeps the color of its starting square for the whole game.
- Queen — 9 points. Any number of squares in a straight line or a diagonal. The strongest piece.
- Knight — 3 points. An L-shape: two squares in one direction, then one square sideways. It jumps.
- Pawn — 1 point. Forwards one square, captures diagonally. Never moves backwards.
- King — Priceless. One square in any direction. The king is never captured — it is checkmated.
The point values are only a guide for trading pieces; they are not part of the official rules.